the raven's report

Battleship (PL 6)

The mainstay of many spacefaring navies, the battleship is heavily armed and armored, although not very maneuverable. Battleships serve as the backbone of any battle fleet.

Type: HeavySize: Colossal (–8 size)
Subtype: BattleshipTactical Speed: 3,000 ft. (6 sq.)
Defense: 11Length: 1,250 feet
Flat-footed Defense: 7Weight: 125,000 tons
Autopilot Defense: 7Targeting System Bonus: +3
Hardness: 30Crew: 400 (expert +8)
Hit Dice: 400d20 (8,000 hp)Passenger Capacity: 200
Initiative Modifier: +4Cargo Capacity: 30,000 tons
Pilot’s Class Bonus: +5Grapple Modifier: +16
Pilot’s Dex Modifier: +4Base Purchase DC: 72
Gunner’s Attack Bonus: +4Restriction: Military (+3)

Attack: Battery of 3 heavy neutron guns +1 ranged (10d8/19–20) and 2 fire-linked nuclear missiles –6 ranged (24d8/19–20) and needle driver –6 ranged (8d12); or 2 fire-linked nuclear missiles –1 ranged (24d8/19–20) and battery of 3 heavy neutron guns –4 ranged (10d8/19–20) and needle driver –6 ranged (8d12)

Attack of Opportunity: Point-defense system +3 ranged (4d12×10)

Standard PL 6 Design Specs:

Engines: Fusion torch, thrusters

Armor: Vanadium

Defense Systems: 1 chaff launcher (16 chaff bundles), 1 decoy drone launcher (4 drones), improved autopilot system, improved damage control (5d10), magnetic field, point-defense system, radiation shielding, self-destruct system

Sensors: Class II sensor array, targeting system

Communications: Laser transceiver, radio transceiver

Weapons: 1 battery of 4 heavy neutron guns (range incr. 6,000 ft.), 2 fire-linked nuclear missile launchers (16 missiles each), 1 needle driver (range incr. 4,000 ft.)

Grappling Systems: Grapplers