Sasquatch

A sasquatch stands 8 to 10 feet tall and weighs about 300 pounds. It has long, tawny fur and beady black eyes. A sasquatch has an oppressive, bestial stink that frightens domestic animals.

Species Traits

Automatic Language: Sasquatches speak Weren—a language of growls, rumbles, and snorts.

Species Bonuses: Because of its size and ferocious appearance, a sasquatch gains a +4 species bonus on Intimidate checks.

Sasquatch (Weren): CR 2; Large giant; HD 3d8+9; hp 22; Mas 17; Init +0; Spd 30 ft.; Defense 11, touch 8, flat-footed 11 (–1 size, –1 Dex, +3 natural); BAB +2; Grap +12; Atk +7 melee (1d4+6, slam); Full Atk +7 melee (1d4+6, 2 slams); FS 5 ft. by 5 ft.; Reach 10 ft.; SQ low-light vision; AL any; SV Fort +6, Ref –1, Will +2; AP 0; Rep +0; Str 22, Dex 9, Con 17, Int 6, Wis 12, Cha 10.

Skills: Climb +8, Intimidate +4, Listen +5, Speak Weren, Spot +5.

Feats: Alertness, Simple Weapons Proficiency.

Possessions: None.

Advancement: By character class.

Sasquatch Strong Hero 3/Soldier 3: CR 8; Large giant; HD 3d8+12 plus 3d8+12 plus 3d10+12; hp 72; Mas 21; Init +0; Spd 30 ft.; Defense 16, touch 13, flat-footed 16 (–1 size, +4 class, +3 natural); BAB +7; Grap +17; Atk +13 melee (1d4+9, slam); Full Atk +13 melee (1d4+9, 2 slams) or +6 ranged (1d10/19–20, crossbow); FS 5 ft. by 5 ft.; Reach 10 ft.; SQ low-light vision; AL anyV Fort +7, Ref –1, Will +2; AP 3; Rep +0; Str 22, Dex 10, Con 18, Int 6, Wis 12, Cha 10. Occupation: Military (class skills: Hide, Move Silently).

Skills: Climb +8, Hide +0, Intimidate +4, Knowledge (tactics) +1, Listen +5, Move Silently +3, Speak Weren, Spot +5, Survival +2.

Feats: Cleave, Combat Martial Arts, Great Cleave, Improved Combat Martial Arts, Improved Damage Threshold, Power Attack, Simple Weapons Proficiency, Weapon Focus (slam), Weapon Specialization (slam).

Talents (Strong Hero): Ignore hardness, melee smash.

Possessions: Crossbow, 20 bolts.