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- Index
Modern d20 SRD
- Modern d20 SRD Index
Basics
- Basics Index
- Ability Scores
- Age
- Allegiances
- Action Points
- Saving Throws
Classes
- Index
- Multiclass Characters
Basic Classes
- Charismatic Hero
- Dedicated Hero
- Fast Hero
- Smart Hero
- Strong Hero
- Tough Hero
Advanced Classes
- Acolyte
- Battle Mind
- Bodyguard
- Daredevil
- Field Medic
- Field Scientist
- Gunslinger
- Infiltrator
- Investigator
- Mage
- Martial Artist
- Negotiator
- Occultist
- Personality
- Shadow Slayer
- Soldier
- Techie
- Telepath
Combat
- The Combat Cycle
- Attack Roll
- Attack Bonus
- Damage
- Multiplying Damage
- Critical Hits
- Defense
- Hit Points
- Speed
- Saving Throws
- Initiative
- Surprise
- Actions in Combat
- Action Types
- Attack Actions
- Move Actions
- Full-Round Actions
- User Feat, Skill, or Talent
- Attacks of Opportunity
- Movement and Position
- Special Initiative Actions
- Death, Dying and Healing
Combat Modifiers
- Favorable and Unfavorable Conditions
- Cover
- Concealment
Special Attacks
- Aid Another
- Firearms
- Grenades and Explosives
- Splash Weapons
- Attack an Object
- Bull Rush
- Overrun
- Trip
- Disarm
- Grabbing Objects
- Grapple
- Condition Summary
Creature Types
- Creature Types Index
- Aberration
- Animal
- Construct
- Dragons
- Elemental
- Fey
- Giant
- Humanoid
- Magical Beast
- Monstrous Humanoid
- Ooze
- Outsider
- Plant
- Undead
- Vermin
Creatures
- Creatures Index
- Creature Overview
- Creature Weaknesses
- Researching Creatures
- Source Effects
Creatures A-M
- Ape
- Bat
- Bear
- Bugbear
- Cat
- Crocodile
- Deinonychus
- Dog
- Ferret
- Festergog (Vomit Fiend)
- Fiend
- Flesh Golem
- Gargoyle
- Gnoll
- Goblin
- Hawk
- Herd Animal
- Horse
- Invisible Stalker
- Kobold
- Medusa
- Minotaur
- Monkey
- Monstrous Flytrap
- Monstrous Spider
- Mummy
Creatures N-Z
- Ogre
- Owl
- Puppeteer
- Rat
- Raven
- Replacement (Template)
- Robot
- Rotlord
- Shark
- Skeleton
- Skinhusker (Blade Fiend)
- Snake
- Terrestrial Effluvium
- Tiger
- Toad
- Tooth Fairy
- Troglodyte
- Troll
- Vampire (Template)
- Werewolf (Template)
- Wolf
- Wyrm
- Zombie (Template)
Environment & Hazards
- Acid
- Catching on Fire
- Darkness and Light
- Disease
- Electricity
- Falling Objects
- Falling
- Heat and Cold
- Poison
- Smoke
- Starvation and Thirst
- Strangulation
- Suffocation and Drowning
Equipment
- On-Hand Objects
- Restricted Objects
- Requisitioning Equipment
- Mastercraft Objects
- Concealed Weapons and Objects
- Living in Luxury
- Carrying Capacity
General Equipment
- General Equipment Index
- Bags and Boxes
- Clothing
- Computers and Consumer Electronics
- Surveillance Gear
- Professional Equipment
- Survival Gear
- Weapon Accessories
- Lifestyle
- Services
Vehicles
- Vehicles Index
- Civilian Aircraft
- Civilian Cars
- Civilian Motorcycles
- Civilian Water Vehicles
- Other Civilian Vehicles
- Military Vehicles
Weapons
Explosives and Splash Weapons
- Explosives and Splash Weapons Index
- Grenades and Explosives
- Splash Weapons
Melee Weapons
- Melee Weapons Index
- Simple Weapons
- Archaic Weapons
- Exotic Melee Weapons
Ranged Weapons
- Ranged Weapons Index
- Handguns
- Longarms
- Heavy Weapons
- Other Ranged Weapons
- Ammunition
- Improvised Weapons
Armor
- Armor Index
- Light Armor
- Medium Armor
- Heavy Armor
Feats
- Feats Index
- Acrobatic
- Advanced Combat Martial Arts
- Advanced Firearms Proficiency
- Advanced Two-Weapon Fighting
- Agile Riposte
- Aircraft Operation
- Alertness
- Animal Affinity
- Archaic Weapons Proficiency
- Armor Proficiency (Heavy)
- Armor Proficiency (Light)
- Armor Proficiency (Medium)
- Athletic
- Attentive
- Blind Fight
- Brawl
- Builder
- Burst Fire
- Cautious
- Cleave
- Combat Expetise
- Combat Reflexes
- Combat Throw
- Confident
- Creative
- Dead Aim
- Deceptive
- Defensive Martial Arts
- Dodge
- Double Tap
- Drive-By Attack
- Educated
- Elusive Target
- Endurance
- Exotic Firearms Proficiency
- Exotic Melee Weapons Proficiency
- Far Shot
- Focused
- Force Stop
- Frightful Presence
- Gearhead
- Great Cleave
- Great Fortitude
- Guide
- Heroic Surge
- Improved Brawl
- Improved Bull Rush
- Improved Combat Martial Arts
- Improved Combat Throw
- Improved Damage Threshold
- Improved Disarm
- Improved Feint
- Improved Initiative
- Improved Knockout Punch
- Improved Trip
- Improved Two-Weapon Fighting
- Iron Will
- Knockout Punch
- Lightning Reflexes
- Low Profile
- Medical Expert
- Meticulous
- Mobility
- Nimble
- Personal Firearms Proficiency
- Point Blank Shot
- Power Attack
- Precise Shot
- Quick Draw
- Quick Reload
- Renown
- Run
- Shot on the Run
- Simple Weapons Proficiency
- Skip Shot
- Spring Attack
- Stealthy
- Strafe
- Streetfighting
- Studious
- Sunder
- Surface Vehicle Operation
- Surgery
- Toughness
- Track
- Trustworthy
- Two-Weapon Fighting
- Unbalance Opponent
- Vehicle Dodge
- Vehicle Expert
- Weapon Finesse
- Weapon Focus
- Whirlwind Attack
- Wild Talent
- Windfall
FX
- FX Index
- School
- Descriptors
- Level
- Components
- Casting Time
- Range
- Target
- Effect
- Area
- Duration
- Saving Throw
- Spell Resistance
- Descriptive Text
- The Spell's Result
- Interrupting FX Users
- Spell Failure
Arcane Spells
- Preparing Arcane Spells
- Arcane Magical Writings
Spells by Level
0th Level
- Daze
- Detect Magical Aura
- Light
- Mage Hand
- Message
- Prestidigitation
- Read Magic
- Resistance
1st Level
- Burning Hands
- Cause Fear
- Change Self
- Comprehend Languages
- Feather Fall
- Hold Portal
- Jump
- Mage Armor
- Magic Missile
- Magic Weapon
- Power Device
- Ray of Fatigue
- Shield
- Sleep
- True Strike
2nd Level
- Arcane Lock
- Blur
- Darkvision
- Enhance Ability
- Glitterdust
- Invisibility
- Knock
- Levitate
- Locate Object
- Magic Mouth
- Protection from Arrows/Bullets
- Resist Energy
- See Invisibility
- Spider Climb
- Web
3rd Level
- Dispel Magic
- Displacement
- Fireball
- Flaming Projectiles
- Greater Magic Weapon
- Halt Undead
- Haste
- Hold Person
- Invisibility Sphere
- Keen Edge
- Lightning Bolt
- Slow
- Tongues
- Water Breathing
4th Level
- Animate Dead
- Arcane Eye
- Bestow Curse
- Confusion
- Dimension Door
- Energy Trap
- Fear
- Ice Storm
- Minor Globe of Invulnerability
- Remove Curse
- Shout
- Stoneskin
- Wall of Fire
- Wall of Ice
5th Level
- Cloudkill
- Cone of Cold
- Hold Monster
- Passwall
- Phantom Watchdog
- Telekinesis
- Wall of Force
- Wall of Iron
- Wall of Stone
Spells by Name
A - E
- Animate Dead
- Arcane Eye
- Arcane Lock
- Bestow Curse
- Blur
- Burning Hands
- Cause Fear
- Change Self
- Cloudkill
- Comprehend Languages
- Cone of Cold
- Confusion
- Darkvision
- Daze
- Detect Magical Aura
- Dimension Door
- Dispel Magic
- Displacement
- Energy Trap
- Enhance Ability
F - J
- Fear
- Feather Fall
- Fireball
- Flaming Projectiles
- Glitterdust
- Greater Magic Weapon
- Halt Undead
- Haste
- Hold Monster
- Hold Person
- Hold Portal
- Ice Storm
- Invisibility
- Invisibility Sphere
- Jump
K - O
- Keen Edge
- Knock
- Levitate
- Light
- Lightning Bolt
- Locate Object
- Mage Armor
- Mage Hand
- Magic Missile
- Magic Mouth
- Magic Weapon
- Message
- Minor Globe of Invulnerability
P - T
- Passwall
- Phantom Watchdog
- Power Device
- Prestidigitation
- Protection from Arrows/Bullets
- Ray of Fatigue
- Read Magic
- Remove Curse
- Resist Energy
- Resistance
- See Invisibility
- Shield
- Shout
- Sleep
- Slow
- Spider Climb
- Stoneskin
- Telekinesis
- Tongues
- True Strike
U - Z
- Wall of Fire
- Wall of Force
- Wall of Ice
- Wall of Iron
- Wall of Stone
- Water Breathing
- Web
Divine Spells
- Preparing Divine Spells
- Divine Magical Writings
Spells by Level
0th Level
- Create Water
- Cure Minor Wounds
- Detect Magical Aura
- Inflict Minor Wounds
- Light
- Read Magic
- Resistance
- Virtue
1st Level
- Bane
- Bless
- Cause Fear
- Command
- Comprehend Languages
- Cure Light Wounds
- Inflict Light Wounds
- Magic Weapon
- Remove Fear
- Shield of Faith
2nd Level
- Aid
- Augury
- Cure Moderate Wounds
- Delay Poison
- Enhance Ability
- Hold Person
- Inflict Moderate Wounds
- Lesser Restoration
- Remove Paralysis
- Resist Energy
- Shatter
- Silence
- Spider Climb
- Zone of Truth
3rd Level
- Animate Dead
- Bestow Curse
- Cure Serious Wounds
- Dispel Magic
- Glyph of Warding
- Inflict Serious Wounds
- Locate Object
- Prayer
- Remove Curse
- Remove Disease
- Searing Light
- Status
- Water Breathing
4th Level
- Cure Critical Wounds
- Discern Lies
- Faith’s Fury
- Freedom of Movement
- Greater Magic Weapon
- Inflict Critical Wounds
- Neutralize Poison
- Restoration
- Tongues
5th Level
- Break Enchantment
- Flaming Wrath
- Greater Command
- Insect Plague
- Mass Cure Light Wounds
- Mass Inflict Light Wounds
- Raise Dead
- True Seeing
- Wall of Stone
Spells by Name
A - E
- Aid
- Animate Dead
- Augury
- Bane
- Bestow Curse
- Bless
- Break Enchantment
- Cause Fear
- Command
- Comprehend Languages
- Create Water
- Cure Critical Wounds
- Cure Light Wounds
- Cure Minor Wounds
- Cure Moderate Wounds
- Cure Serious Wounds
- Delay Poison
- Detect Magical Aura
- Discern Lies
- Dispel Magic
- Enhance Ability
F - J
- Faith’s Fury
- Flaming Wrath
- Freedom of Movement
- Glyph of Warding
- Greater Command
- Greater Magic Weapon
- Hold Person
- Inflict Critical Wounds
- Inflict Light Wounds
- Inflict Minor Wounds
- Inflict Moderate Wounds
- Inflict Serious Wounds
- Insect Plague
K - O
- Lesser Restoration
- Light
- Locate Object
- Magic Weapon
- Mass Cure Light Wounds
- Mass Inflict Light Wounds
- Neutralize Poison
P - T
- Prayer
- Raise Dead
- Read Magic
- Remove Curse
- Remove Disease
- Remove Fear
- Remove Paralysis
- Resist Energy
- Resistance
- Restoration
- Searing Light
- Shatter
- Shield of Faith
- Silence
- Spider Climb
- Status
- Tongues
- True Seeing
U - Z
- Virtue
- Wall of Stone
- Water Breathing
- Zone of Truth
FX Items
- FX Items Index
- Using FX Items
- Size and FX Items
- Limit on FX Items Worn
- Saving Throws Against FX Items
- FX Item Saving Throws
- FX Item Descriptions
Armor
- Armor Index
- Illusory Concealable Vest
- Under Cover Vest of Landing
Weapons
- Weapons Index
- Charged Nunchaku
- Flaming Machete
- Fragmentation Grenade of Distance
- Holy Crossbow
- Keen Chain Saw
- Wounding Handgun
Potions
- Potions Index
- Potion of Charisma
- Potion of Constitution
- Potion of Cure Light Wounds
- Potion of Darkvision
- Potion of Dexterity
- Potion of Intelligence
- Potion of Invisibility
- Potion of See Invisibility
- Potion of Stealth
- Potion of Strength
- Potion of Truth
- Potion of Wisdom
Rings
- Rings Index
- Ring of Energy Resistance
- Ring of Jumping
- Ring of the Ram
Scrolls
- Scrolls Index
- Scroll of Fireball
- Scroll of Neutralize Poison
- Scroll of Raise Dead
Tattoos
- Tattoos Index
- Tattoo of Body Adjustment
- Tattoo of Natural Armor
- Tattoo of Spider Climb
Wands
- Wands Index
- Wand of Animate Dead
- Wand of Knock
- Wand of Web
Wondrous Items
- Wondrous Items Index
- Chemical Light Stick of Revealing
- Crystal Pistol
- Duct Tape of Repair
- Gauntlet of Lightning
- Icethrower
- Jade Crocodile
- Leather Jacket of Damage Reduction
- Running Shoes of Striding and Springing
- Screaming Amulet
- Six-Demon Bag
- Windbreaker of Resistance
- Ordinaries
Psionics
Battle Mind Powers
- Battle Mind Powers Index
Powers by Level
0th Level
- Detect Psionics
- Far Punch
- Finger of Fire
- Valor
- Verve
1st Level
- Combat Precognition
- Fire Bolt
- Lesser Bioweapon
- Lesser Concussion
- Vigor
2nd Level
- Claws of the Bear
- Combat Focus
- Combat Prescience
- Concussion
- Darkvision
- Electric Charge
3rd Level
- Lightning Strike
- Metaphysical Weapon
- Mind Darts
- Negate Psionics
- Whitefire
4th Level
- Fire Storm
- Greater Bioweapon
- Natural Armor
- Psychofeedback
Powers by Name
A - E
- Claws of the Bear
- Combat Focus
- Combat Precognition
- Combat Prescience
- Concussion
- Darkvision
- Detect Psionics
- Electric Charge
F - J
- Far Punch
- Finger of Fire
- Fire Bolt
- Fire Storm
- Greater Bioweapon
K - O
- Lesser Bioweapon
- Lesser Concussion
- Lightning Strike
- Metaphysical Weapon
- Mind Darts
- Natural Armor
- Negate Psionics
P - T
- Psychofeedback
U - Z
- Valor
- Verve
- Vigor
- Whitefire
Telepath Powers
- Telepath Powers Index
Powers by Level
0th Level
- Burst
- Daze
- Detect Psionics
- Distract
- Far Hand
- Finger of Fire
- Missive
- Verve
1st Level
- Attraction
- Charm Person
- Control Object
- Lesser Body Adjustment
- Lesser Mindlink
- Object Reading
2nd Level
- Brain Lock
- Clairaudience/Clairvoyance
- Detect Thoughts
- Inflict Pain
- Levitate
- Sensitivity to Psychic Impressions
- Suggestion
3rd Level
- False Sensory Input
- Lesser Domination
- Mental Blast
- Mindlink
- Negate Psionics
4th Level
- Domination
- Forced Mindlink
- Tailor Memory
- Telekinesis
5th Level
- Mind Probe
- Power Resistance
- Sending
Powers by Name
A - E
- Attraction
- Brain Lock
- Burst
- Charm Person
- Clairaudience/Clairvoyance
- Control Object
- Daze
- Detect Psionics
- Detect Thoughts
- Distract
- Domination
F - J
- False Sensory Input
- Far Hand
- Finger of Fire
- Forced Mindlink
- Inflict Pain
K - O
- Lesser Body Adjustment
- Lesser Domination
- Lesser Mindlink
- Levitate
- Mental Blast
- Mind Probe
- Mindlink
- Missive
- Negate Psionics
- Object Reading
P - T
- Power Resistance
- Sending
- Sensitivity to Psychic Impressions
- Suggestion
- Tailor Memory
- Telekinesis
U - Z
- Verve
- Psionics Index
- Reputation
Skills
- Skills Index
- Skills Basic
- Balance
- Bluff
- Climb
- Computer Use
- Concentration
- Craft
- Craft (Chemical)
- Craft (Electronic)
- Craft (Mechanical)
- Craft (Pharmaceutical)
- Craft (Structural)
- Craft (Visual Art)
- Craft (Writing)
- Decipher Script
- Demolitions
- Diplomacy
- Disable Device
- Disguise
- Drive
- Escape Artist
- Forgery
- Gamble
- Gather Information
- Handle Animal
- Hide
- Intimidate
- Investigate
- Jump
- Knowledge
- Listen
- Move Silently
- Navigate
- Perform
- Pilot
- Profession
- Read/Write Language
- Repair
- Research
- Ride
- Search
- Sense Motive
- Sleight of Hand
- Speak Language
- Spot
- Survival
- Swim
- Treat Injury
- Tumble
Special Abilities
- Ability Score Reduction
- Blindsight
- Breath Weapon
- Constrict
- Damage Reduction
- Dark Vision
- Energy Drain
- Fast Healing
- Fear Aura
- Gaze
- Improved Grab
- Low Light Vision
- Poison
- Power Resistance
- Psionics
- Regeneration
- Resistance to Energy
- Scent
- Spell Resistance
- Spells
- Swallow Whole
- Trample
- Turn Resistance
Starting Occupation
- Starting Occupation Index
- Academic
- Adventurer
- Athlete
- Blue Collar
- Celebrity
- Creative
- Criminal
- Dilettante
- Doctor
- Emergency Services
- Entrepreneur
- Investigative
- Law Enforcement
- Military
- Religious
- Rural
- Student
- Technician
- White Collar
Vehicle Movement and Combat
- Vehicle Movement and Combat Index
- Characters in Vehicles
- Scale
- Vehicle Sizes
- Facing and Firing Arcs
- Getting Started
- Vehicle Speed
- Declaring Speed
- Moving
- The Effects of Speed
- Driving a Vehicle
- Simple Maneuvers
- Stunts
- Driver Options
- Collisions and Ramming
- Resolving Collisions
- Damage to Vehicle Occupants
- Losing Control
- Hide and Seek
Fighting From Vehicles
- Vehicle Combat Actions
- Crew Quality
- Attack Options
- Targeting Occupants
- Cover
- Damaging Vehicles
- Repairing Damage
Wealth
- Wealth Index
- Wealth Bonus
- Purchasing Equipment
- The Wealth Check
- Wealth and the Starting Hero
- Shopping and Time
- Taking 10 and Taking 20
- Try Again?
- Aid Another
- Losing Wealth
- Wealth Bonus of +0
- Regaining Wealth
- Wealth Awards
- Selling Stuff